Eli Tuttle - Project Post-Mortem

Showing posts with label environment art. Show all posts
Showing posts with label environment art. Show all posts

Sunday, September 30, 2012

Star Wars Brisk Saber Commercial


Posted by Unknown at 6:57 PM
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Labels: 3dmodeling, Aatma Studio, animation, Brisk Ice Tea, commercial, environment art, lighting, Maya, Mekanism, Mudbox, Photoshop, Star Wars, Zbrush

Monday, August 27, 2012

Hilltop


Posted by Unknown at 12:53 PM
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Labels: 3d modeling, environment art, game design, Game Engine, lighting, Maya, Modeling, Mudbox, Photoshop, Real Time, texturing, UDK, Xmormal

Saturday, August 11, 2012

Dungeon Hallway

Posted by Unknown at 9:27 PM
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Labels: 3d modeling, environment art, game design, Game Engine, lighting, Maya, Modeling, Mudbox, Real Time, texturing, UDK, Zbrush

Thursday, July 5, 2012

MFA Thesis


Posted by Unknown at 6:37 PM
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Labels: 3d modeling, environment art, game design, Game Engine, lighting, Maya, Modeling, Mudbox, Real Time, texturing, UDK, Zbrush
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